![]() ![]() Syberia 3 has none of the adjustments and the only way to interact with points of interest is to get into exactly the correct position and spot a small white dot on the screen. Recent adventure games have made adjustments to the need to locate points of interest, some assign buttons to allow you to cycle through all the objects whereas others give a kind of large range to highlight the objects as you approach. Overall then, even moving about in any semblance of control is a challenge here.My issues with the poor controls are exacerbated by the inelegant way you need to scour the entire scene for objects to interact with. Compounding the poor controls is the way the camera changes positioning between scenes. What this means is that as you hold one direction on the stick to move off screen, when the camera angle changes you’ll need to reorientation your control to keep going in the same direction. Simply moving across a screen feels laborious and challenging as the drops in frame rate amplify an omnipresent control lag to an almost unbearable extent. ![]() Syberia 3 stutters and jumps about with visible difficulties. I’ve no issues with this stuff, in fact take the core of the game out of Syberia 3 and I’m positive it would work well in another scenario, but the way it has all been implemented here is bordering on broken.The first and most apparent issue with the game is a frankly shocking frame rate.
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